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RELEASE R905 NOW ON STEAM UNSTABLE

More bugfixes! We’ve also added some changes to support some of the modder requests you’ve sent us. Bugfixes and Improvements Fixed various cases of hearthlings stalling while building Fixed a bug that caused a crash to desktop UI optimizations for the […]

one-dot-o_art

HOTFIX FOR STONEHEARTH 1.0

This small hotfix solves a few issues that slipped into the 1.0 release: Fixed error that happens when loading a game with dispatched citizens Fixed Northern Alliance Wolf Helm recipe not showing up in the weaver’s recipe list Fixed tutorial […]

one-dot-o_art

Stonehearth is 1.0

Hey everyone, now that we’ve stuffed in our last few features and a ton of performance and bug fixes, our game is finally complete. Team Stonehearth is proud to announce that our cozy, quirky, and sometimes epically heroic building simulation […]

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Stonehearth RC5 on Steam Unstable

A few last adjustments… Increased hearthling build speed, from 1/3/6 blocks-at-a-time at 1st/2nd/3rd town tiers respectively to 3/4/6. Reduced Kobold archer range to more closely match hearthling archers. Fixed patrolling AI causing issues when patrollers try to follow archers. Fixed […]

autumncastle

DT: Building Cathedrals

Hey everyone, welcome to our final Stonehearth Desktop Tuesday! Since it’s the last Desktop Tuesday, let’s take a quick look at the very last feature we’ve checked in for 1.0: seasons, plus some of the things we learned along the […]

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Stonehearth RC4 on Steam Unstable

More minor bug fixes and polish. Rescued several rabbits stuck on top of trees. Improved combat performance. Reduced insect and critter meat and pelt drop rates. Removed “coming soon” tags from several recipes. Fixed ostriches and duck-ducks reproducing. Fixed a […]