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Stonehearth is 1.0

Hey everyone, now that we’ve stuffed in our last few features and a ton of performance and bug fixes, our game is finally complete. Team Stonehearth is proud to announce that our cozy, quirky, and sometimes epically heroic building simulation […]

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DT: Building Cathedrals

Hey everyone, welcome to our final Stonehearth Desktop Tuesday! Since it’s the last Desktop Tuesday, let’s take a quick look at the very last feature we’ve checked in for 1.0: seasons, plus some of the things we learned along the […]

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DT: The Geomancer

Hey Everyone, welcome to our second to last Stonehearth Desktop Tuesday! Today let’s talk a bit more about the rabbit clan we first mentioned a few weeks ago, and about a class we’ve long been excited to add to the […]

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DT: Northern Alliance & Glacier

Hey everyone, welcome to another Stonehearth Desktop Tuesday! Today I am incredibly excited to show off our third and final playable Kingdom, The Northern Alliance, and their home: the glacier biome, Valkyrie Tundra. The Northern Alliance & The Glacier Personally, […]

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Leaving the Nest

Hey Everyone, For many years now, you’ve been asking us: when will Stonehearth be finished? And we’ve always answered–when it’s done! Well… as of today, we feel we’re finally there. Stonehearth has become a game that we on the team […]

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DT: Performance++

Hey everyone, welcome to another Stonehearth Desktop Tuesday! We hear a lot from you that one of the main things that would make the game much better is improved performance. We totally agree–bad performance can cause everything from slow framerate, […]

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DT: The Titan

It’s here. 😀 To celebrate finally being in Beta, the quest spawns at the end of the orc campaign. Go play if you want to experience it unspoiled; watch for details about what it is and how we got to […]

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DT: Autotests++

Hey everyone, welcome to another Stonehearth Desktop Tuesday! Now that the new builder and multiplayer are both out in your hands, the team has pivoted to working hard on performance and bug fixing. What does this process look like? Let’s […]

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DT: Building & Mining++

Hey everyone, the team is furiously fixing bugs and working on performance optimizations across all systems, so I thought this week, we could take a closer look at a few bells and whistles that Engineer Chris snuck into the building […]

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DT: Clan Amberstone

Hey everyone, welcome to another Stonehearth Desktop Tuesday! Given all our recently added new features, every engineer on our team is going hard on fixing all the bugs you’ve found, plus working in general on performance and lag. Artist Allie […]

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DT: Multiplayer Q&A

Hey everyone, welcome to another Stonehearth Desktop Tuesday! This week marks a really momentous one for everyone on the team because now, both the new builder AND multiplayer are on the Steam Unstable branch. All week, we’ve been hearing stories […]

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DT: Re-Embarkation

Hey everyone, welcome to another Stonehearth Desktop Tuesday! Last week was pretty big: the new builder hit the unstable branch, and multiplayer is available on a separate special branch. See our forum at discourse.stonehearth.net for details. While we’re fixing bugs […]