latest

Steam Unstable: Develop-2795

Hey everyone, thank you all for your bug reports! We’ve got a few fixes for you on our Steam Unstable branch:

  • Fixes for a variety of party-related errors
  • Hearthlings do not ping pong between safety points
  • Combat tuning: health regen rate, encounter frequency, menace, loot drops, equipment stats
  • Weapons can now scale up during encounters
  • Performance improvements for farms
  • Fix various memory leaks in UI, especially listeners, views, and tooltips
  • Poyo pot pie has net worth
  • Fixed uncaught type error in stockpile UI
  • Remove unused scaffolding objects from the game
  • Fixed issue in the scaffolding renderer
  • Undead names now appear in unit frame
  • Alert UI displays correctly on load when in alert mode
  • Put back red text for incompatible saves
  • Fixed combat music not turning off
  • All tonics can now be stockpiled
  • Fixed error on trying to remove building that isn’t started yet
  • Fix UI issue on splash screen

Mod Version 2!

Also, if you are a modder and your mod is compatible with Alpha 14, please update your mod’s manifest.json file to:
version: 2
This way, your mod will load properly. Thanks!

Let us know how it’s going for you, and keep filing bugs on discourse.stonehearth.net!