latest3

Beta r876 Now on Steam Unstable

Another polish release, solving a number of lond-standing bugs as well as a few issues reported in the previous release:

  • Added several new landmarks.
  • Added the ability to move and undeploy doors and windows.
  • Added the ability to acquire dusty tomes through Rayya’s Children trader quests.
  • Added an option to disable conversation icons, which reduces hitching on low-end machines.
  • Improved enemy spawning logic to reduce chance of spawning in unreachable locations.
  • Fixed an issue that could cause restocking to stop after a while.
  • Fixed an issue that caused wet stones to sometimes break water physics.
  • Fixed an issue that could cause items to be destroyed during placement.
  • Fixed an issue that could cause the UI to crash when entering an empty building template name.
  • Fixed an issue that could cause reachable mining zones to be treated as unreachable.
  • Fixed inability to accept some player trade requests.
  • Fixed dragging orders to the trash bin in the crafting menus.
  • Fixed some items not dropping properly when a building is destroyed.
  • Fixed the ability to put containers inside containers, leading to their contents becoming unreachable.
  • Fixed food and net worth goals appearing with decimals in the town overview menu.
  • Fixed mod sorting to use mod name instead of namespace, and ignore letter case.
  • Fixed the ability to dispatch hearthlings on quests when they are already dispatched.
  • Fixed building hitboxes being incorrect when painting or adding blocks in the building editor.
  • Fixed several issues with pet conversations.
  • Fixed legibility of the town declaration font.
  • Fixed camera panning speed when looking straight down.
  • Fixed some equipment being destroyed when promoting to a class that can’t use it.
  • Fixed flowering fences requiring unobtainable old fences as ingredients.
  • Fixed several wall-attached items not being placeable.
  • Fixed job limitations not carrying over on re-embarkation.
  • Fixed Rabbit citizens sometimes not being promotable to archers.
  • Fixed masterwork crafting not working for Rayya’s Children and Northern Alliance.
  • Fixed roads not receiving the Cunning town bonus until the game is reloaded.
  • Fixed crampedness thoughts not updating until the game is reloaded.
  • Fixed hunting notifications displaying for all players in a multiplayer game.
  • Fixed combat music playing during hunting.
  • Fixed several errors in the building system.
  • Fixed several text mistakes.
  • Fixed several UI errors.
  • Fixed several crashes.

Have fun!
Team Stonehearth