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DT: Workshop Improvements

Hey everyone, welcome to another Stonehearth Desktop Tuesday! As we fix the last few bugs on Alpha 23, I’d like to show off an improvement that Designer Luke, Engineer, Max, and Artist Malley made to all crafters: the introduction of […]

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Steam Unstable Updated

FACIAL ANIMATIONS! SUPPLY BOXES! READ ON FOR THE DETAILS! Added Supply containers for most crafters. These containers can be configured to hold a single type of crafting resource and your Hearthlings will try to keep them full, so that your […]

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DT: Ornate Vision

Hey everyone, it’s the end of 2017! In this final Desktop Tuesday of the year, let’s take a closer look at a few features that round out Alpha 23–two more things that relate to appeal, and one long overdue but […]

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DT: Appeal

Hey everyone, welcome to another Stonehearth Desktop Tuesday! Today let’s talk about Alpha 23’s tentpole feature, which we call Appeal. Appeal Recap from the video: Have you ever painstakingly decorated a town and wished that your hearthlings appreciated the teapots […]

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DT: Multiplayer

Hey everyone welcome to another Stonehearth Desktop Tuesday! While the team is continuing to work on Alpha 23’s Appeal system, let’s drill deeper on the multiplayer experiment that we saw in last week’s Desktop Tuesday and on Stream 300.  Multiplayer […]

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DT: MP Playtest

Hey everyone, as we continue to work on Alpha 23 (AI improvements, Appeal, Crafting Upgrades) we also continue to work on long term, high impact projects. We’re very excited to share some of Engineer Angelo and Designer Richard’s work with […]

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DT: Elevator Needed

Hey everyone, welcome to another Stonehearth Desktop Tuesday! This week we’re ironing out a few last water bugs (there will always be water bugs), continuing design work on our revisions to our crafting system, and continuing to evolve our building […]

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DT: Complex Rooms

Hey everyone, welcome to another Stonehearth Desktop Tuesday! This week, while the rest of the team wraps up water fixes on A22.5 and design officially starts on A23, let’s check back in on UX designer Nikki, Engineer Chris, and Engineer […]