Desktop Tuesdays, Skeletons!

What’s a good fantasy game without the undead?  Here are some variants of skeletons.  These show up in some of our original concept renders, but now I’m refining them to animate well in game. It’s been a productive two weeks […]

Desktop Tuesdays, Speed Sculpt!

Hi. I’m continuing to flesh out the enemies that you’ll encounter in the game. Today I’m working on a heavy/tank sort of guy. Whereas the goblins are our cannon-fodder, nuisance type of monster, these guys will be a much more […]